Physically based materials
Physically based rendering (PBR) refers to the concept of using realistic shading/lighting models along with measured surface values to accurately represent real-world materials. The Previz viewer supports this workflow including the following attributes: Base color, Metalness, Specularity, Roughness/Glossiness, Normal/Bump, Ambient occlusion, Transparency, Emission, and Face culling.
"Previz helped dramatically when we had to present work in progress to our client. It was also critical for understanding how the content worked at a large scale both in terms of speed and relative size."
"As a Designer and Creative Director, Previz enabled me to design in a more informed way. In the past we have always designed flat, but using Previz we were able to look at how the content will work directly on the model."