Default maps are set in the Scene Config workspace and are used to set the default look of your props and screens when you have no textures mapped. These textures can be set in the Default Maps tab.
Inside this tab are a series of meshes as set out in your model.
You can then:
- upload select the texture to apply
- select the mapping
- set the mapping opacity
Click upload to select and upload a local file. You also have the option to upload from dropbox by clicking the dropdown arrow in the upload button.
Once you've completed this for each of your meshes in your scene these default maps will now be set across all tracks in your scene.